Brother July was a missionary assigned to spread the word of The Oppenheimer to the few souls who dotted the wastes between the nomadic settlements and the northern tip of the Only Mountains.
During his travels, he happened upon a scene of carnage near a cave mouth in the mountains. A family of mutants of the skinless tribe lay slaughtered, each with the unmistakable bite of a froggy. They were mutants -- outcast, shunned and hated -- but Brother July was still sad, because he knew the mutants were still human at their core. And as he prepared a sad lament from the Book of Sands, he heard a small cry. It was a child of the skinless hidden under a hide behind a rock -- a miracle! And as all miracles were made by The Oppenheimer, it was Brother July's duty to protect and raise the baby mutant as a child of The Oppenheimer.
Brother July brought the child back to the church, and he was raised as an apostle, a defender of the words of The Oppenheimer and as an enforcer of rules of the church. He is called Apostolic Gustus, and he has grown into a beast of terrifying visage, yet a pure heart. When he fights in the arena on behalf of the church, he wears the armor of a Cutto class fighter. And when he is not in the arena, he walks at his father's side throughout the Wasteland as they spread the word of The Oppenheimer to humans and mutants, alike.
This figure started off as a D&D prepainted Foulspawn. I cut him off his original base, and rebased him on a poker chip (as are all of my figures in this range.) I added some greenstuff armor, and plasticard and brass rod blade.
The bucket with blood hoses was an afterthought; I wanted to "post apocalyze" him just a little, and I think the addition works well with this figure. I like the weirdness of a random blood bucket hanging off of a gladiator's back.
This will be the last of my 54mm post apocalyptic gladiators for a while. I have no more plans for this range of figures in the near future, though I might stick to post apocalyptic stuff depending on what I do as my next project.
Next project possibility: I finally broke out Charioteer with my friends, and they loved it. After the game, we got to discussing variants, and one idea that was well-received was simply replacing the chariots with souped-up, armed and armored matchbox cars, and playing the game as a Deathrace.
It would cost me only around $10 on matchbox cars. I've seen a couple conversion kits with machine guns and armor and such, though, I'm thinking about how I can make those additions on my own, out of my bits box.
Again, it's just another idea in my small but growing list of ideas. It may be a little while until I decide. But that's OK; I upped the activity of this blog the past couple weeks. I could use a break.
Excellent model! For some hot wheels action, check out some vehicular carnage I made up. http://oppositionforce.blogspot.com/2011/01/we-be-rollin.html
ReplyDeleteThanks for the link- I love the idea of using the plastic zip ties for textured armor.
ReplyDeleteIf y'all ever want to go nuts with the car on car violence, there's a set of rules called Axles and Alloys. It reminds me of a simplified version of the old Car Wars rules, which I believe the authors were going for. It's also free, and easy to find...
ReplyDeleteRegardless, I'm excited to see what you come up with.
THIS guy is awesome, brutally awesome!
Thanks for the suggestion- I'm gonna try my converted Charioteer rules, but I'm definitely open to other rules sets!Q
ReplyDeleteBy the way. I've chosen the Death Race cars as my next project. Post coming soon.