You'll find a little of everything here. Genres covered in this blog include (so far) prehistorics, fantasy, old west, swashbucklers, pulp, Blood Bowl, Ghostbusters, gladiators, nautical, science fiction and samurai in 6mm, 15mm, 28mm, 40mm, 42mm and 54mm sizes. You'll also find terrain, scenery, basing, gaming, modeling, tutorials, repaints, conversions, art and thoughts in general about the hobby.

Tuesday, March 12, 2013

Machinas update: After the Horsemen

This one is for you "After the Horsemen" players. I'm looking at the rules for using Machinas to run chases/running battles in your ATH campaigns; what Ed has sent to me looks great.

You do the usual rolls for determining your enemy types and composition, then the chase is on using Machinas rule! In Machinas, you race until you win or survive. In the ATH chase, you can call off the chase, pick off cars (well, if your the wolf- didn't think about it - can you be a wolf in ATH? It's one of the few THW games I don't own ... surprisingly), or take the chase to the last man.

The chase can also be stopped, and you can climb out of your car and go toe-to-toe. Once the battle is over, opposing cars can be stripped for equipment and fuel (if the damaged vehicles haven't exploded, that is.)

As I mentioned, I don't own ATH, but reading the few bits Ed sent me to look at, I think the two systems will compliment each other nicely. Hey, and I saw motorcycles in there. I didn't put motorcycles in Machinas (like I should have), but I think Ed is on the ball here; A good "Road Warrior"-esque chase is nothing without motorcycles. I'll ask Ed about it.


  1. so great- when will this be available?

  2. Motorcycles...that would have been one of my questions. The other question is: What about fuel trucks (or water trucks)?

    Whiteface / Oliver

    1. No trucks yet- SUVs and pickups yes, but no big rigs - at least not with trailers; I'm thinking about writing up some rules for a short supplement later. The way the rules work, we would need to introduce a few new rules to handle big rigs.

      Motorcycles aren't officially in the rules (yet?, I'm talking with Ed about it), but they're an easy addition with just a couple minor rules modifications/House rules.

  3. Now you've done it. Now I'm going to have to buy models for a biker gang.

  4. Hot off the presses! There are rules for all tyhe vehicles in ATZ/ATH including big rigs etc. Watch for a Bat Rep this week over on the 2 Hour Blog.

  5. Hello, I'm new here and am very impressed by your skills as a painter, a modeler, and a photographer. I hope you don't mind, but over the next couple of weeks I'll coming by and reading your previous posts so that I can learn from you.

    Thank you,
    Anne O'Leary.

  6. Visit as much as you like! And feel free to ask questions.
    I hope you enjoy what you see.